Alright, there. There’s a blog now.
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Top-Down Worldbuilding 1
Hi! Last post, I looked at some of the benefits and downsides to using Local-First worldbuilding, that famous method where you begin with a single small town and slowly build out. This post I’ll tell you my way of quickly making complex, connected worlds that at every scale remind the players of the central tension… Read more
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Top-Down Worldbuilding 0: A Discussion About Local-First
I’ve seen it said that the best way to start building a campaign world is to begin with a richly realised local area and build out from there. It’s pretty good advice – My first campaign suffered because of a lack of attention given to where the players were – And as a worldbuilding strategy… Read more
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